CCV Section Grid - Detail
 
Vermont State Colleges
 
Untitled

Web Schedules

Fall 2018
Spring 2018
Summer 2018

Accelerated Courses

Fall 2018
Spring 2018
Summer 2018

Course Planning by Program

2018-19

Web Schedule Fall 2018


Revision Date: 24-Jul-18

ART-1111-VU01 - Graphic Design I


Synonym: 174220
Location: Winooski
Room: CCV Winooski 303
Credits: 3 (45 hours)
Day/Times: Tuesday, 11:45A - 02:30P
Semester Dates: 09-04-2018 to 12-11-2018
Last day to drop without a grade: 09-24-2018 - Refund Policy
Last day to withdraw (W grade): 11-05-2018 - Refund Policy
Faculty: Christine Neuhardt | View Faculty Credentials
This course has started, please contact the offering academic center about registration

Browse the Moodle Site for this class.

Course Description:

This course introduces the fundamental principles of graphic design, including composition, color, typography and related concepts, within a technical environment. Students develop visual problem-solving skills as they relate to specific examples and projects. The history and development of the graphic design profession will also be discussed. Prerequisite: Introduction to Adobe Creative Cloud or equivalent experience.

Essential Objectives:

1. Demonstrate knowledge of the principles of graphic design.
2. Employ technical skills needed to create design projects that communicate ideas.
3. Research, identify, and apply key aspects of graphic design.
4. Apply traditional studio design skills to a computer environment.
5. Use appropriate terminology to describe graphic design techniques and processes through illustration and computer skills.
6. Illustrate creative thinking to solve a variety of design problems.
7. Explore professional opportunities in the field of graphic design.
8. Select and apply typography that supports and enhances individual design projects.
9. Examine, discuss and critique art work, including some reference to the art historical, social, and cultural context.
10. Design and complete individual projects.
11. Create a portfolio of graphic design projects.
12. Display finished works in a professional manner.

Methods:

  • Small-group and whole-class discussion
  • Mini-lecture with PowerPoint presentations
  • Small group critiques, large group critiques and individual critiques
  •  Hands on computer exploration of Photoshop CS
  • Mid-term and final exams
  • Weekly design projects. (Posters, ads, design exploration)

Evaluation Criteria:

Work Evaluated On:

Assignments will be graded through a rubric that will spell out specific points that correlate to the specific project. In general the evaluation depends on:

Quality of artwork to:

Must be of a finished quality 

Must show concern for esthetics

Must express content

Must exhibit the individual's creativity

Student Approach to Work

Participation in class critiques

Respect for members of class especially during critiques

Contribution to discussion

Assignment Specifications:

Adherence to individual assignment criteria

Correct analysis of design problem and execution of specific guidelines

Textbooks:

Fall 2018 textbook data will be available on June 4. On that date a link will be available below that will take you to eCampus, CCV's bookstore. The information provided there will be for this course only. Please see this page for more information regarding the purchase of textbooks.

ART-1111-VU01 Textbooks.

The last day to use a Financial Aid advance to purchase textbooks is the 3rd Tuesday of the semester. See your financial aid counselor at your academic center if you have any questions.

Contact Faculty:

Email: Christine Neuhardt
Hiring Coordinator for this course: Dana Lee

Attendance Policy:

Attendance/Promptness - arriving late is inexcusable, more than 3  classes missed is a failing grade for the semester

Homework MUST be handed in on time. Late work or work not presented at critique receives an failing grade unless excused the day before.

Syllabus:

'

Art -111-VU01  Fall 2008

Graphic Design 1 

 Time:  11:45 to 2:30

 Instructor: Chris Neuhardt Phone: 865-5958

Email: clneuhardt@concast.net

 

This is a sample course outline.  The complete outline will be handed out at the first class.

 

Complete course outline will be handed out at the first class. 

 

Class 1

·        1.  Introduction to class goals

·        2.  Overview of graphic design principles and elements.

·          3.  Overview of careers in graphic design

·         4. Review Assignment one and requirements.  Visual introduction

 

Class 2

·         1.Presentation of assignment one.

·        2.  Composition rules.  Foreground, middle ground, background.

·        3.  Space in design: ways to create effective space.  Proximity in design

·        4.  In class computer design: composition rules, creating effective space in design.  Transformation of elements for effective design.

·        5.  Applying principles and elements in your design

·        6.  Review Assignment two and requirements.  Revisions

 

Class 3

·        1.  Presentation of assignment two.

·        2.  Type in design.  A look at typography and designers.

·        3.  Scale and Proportion.  Color and value for effective type in design. 

·        4.  Texture and it’s effect on mood.  Images in type.

·        5.  Review Assignment three and requirements.  Visual design definitions

 

Class 4

·        1.  Presentation of assignment three.  Visual design definitions

·        2.  Color and it’s effects on Mood

·        3.  In depth exploration into color modes

·        4.  Color schemes.  Color Library 

·        5.  Layer Comps to files

·        6.  Review Assignment four and requirements.  Color Mood

 

Class 5

·        1.  Presentation of assignment, Color Mood.

·        2.  Posters in History.  What works.

·        3.  Line in design for emotional impact.

·        4.  Review assignment five and requirements.  Environmental Poster

·        5.  Review for digital and written test

 

Class 6

·        1.  In class work on Environmental Poster

·        2.  Blending options for effective focus in design

·        3.  Use of line in Posters for effective impact in design

·        4.  Test: digital and written

 

Class 7

·        1.  Presentation of Environmental Poster

·        2.  Assignment six: Research graphic designers

·        3.  Assignment seven:  Awareness poster, (Social issues) Group projects.

 

Class 8

 

·      Group work on Awareness design.

·      Overview of fantasy design.  Gaming design.

·      In class creating background for design.

·      Review of assignment eight:  Fantasy with Character design. Painting and editing techniques.

Class 9

·        1.  In class work on Fantasy with Character

·        2.  Presentation of Awareness design.

·        3.  Advanced work in Photoshop and lighting effects

 

Class 10

·        1.  Completion of Fantasy with Character design.

·        2.  Type as working paths

·        3.  Introduction to assignment nine:  Type Design Problem 1, thumbnails due next class.  Necessary principles include: touching, overlapping and cropping of forms: illusory space; contrast of elements in terms of size, direction, space and position; and the dynamics of negative-positive relationships

 

Class 11

·        1.  Presentation of Fantasy with Character design.

·        2.  Set up layout for Design Problem 1.  Lab time for thumbnails

·        3.  Actions in Photoshop

 

Class 12

·       1.   Thumbnails due for design problem.

·        2.  Animation.  Creating an animation in Photoshop

 

Class 13

·        1.  Lab time:  Work on design problem variations

·       2.   3D design put into animation

·        3.  lab time: creating a animated 3D advertisement 

 

Class 14

·        1.  Presentaiton of Design problem 1

·        2.  Lab time:  Digital portfolio, PDF presentation, animation

 

Class 15

·        1.  Presentation of Portfolio

·        2.  Presentation of  Animation

·        3.  Digital test

 

 

Please note: In order to receive accommodations for disabilities in this course, students must make an appointment to see the Americans with Disabilities Coordinator in their site and bring documentation with them.

Academic Honesty: CCV has a commitment to honesty and excellence in academic work and expects the same from all students. Academic dishonesty, or cheating, can occur whenever you present -as your own work- something that you did not do. You can also be guilty of cheating if you help someone else cheat. Being unaware of what constitutes academic dishonesty (such as knowing what plagiarism is) does not absolve a student of the responsibility to be honest in his/her academic work. Academic dishonesty is taken very seriously and may lead to dismissal from the College.

Course description details subject to change. Please refer to this document frequently.

To check on space availability, choose Search for Classes.


Return to Winooski Section Grid
Return to Graphic Design I Page




© Community College of Vermont
For support click on: Vermont State Colleges Help Desk and choose the Student and Visitor Login.
Complete the screen that follows as fully as you can.